Post by Beowulf on Jul 24, 2007 18:26:33 GMT -5
What is Roleplay?
Roleplaying is a particular form of gaming that adds spice and intrigue to the simple pixels and mechanics of our world based in Ultima Online. As a player, you interact and perform the traits and personality of your chosen character; be it a tough and disciplined guardsman, or a thingyy and resourceful rogue.
It is important to remember that when you are roleplaying your character that nothing affect "you" (the player), other than enjoyment. Far too many times players rush out into the roleplaying world, and take things that happen to their characters "personally". You're not roleplaying if you're taking it personally.
Roleplay is indeed a mature form of gaming, and whoever you meet in this realm of adventure you will always respect them OOC (Out Of Character); we are, after all, "just friends" gaming together.
-Moonglow Traits
Here are listed some traits that Glowians have developed over the years. Since the time of Grey Pawn, Richard, Nazralte, Galathan and other leader inspirations.
- Glowians perfer magic over all skills, but have the finest warriors as well.
- Glowians honor and respect their High Council.
- Glowians accept all races.
- Glowians are extremely proud, sometime's too proud.
OOC Principles
Here are some principles that apply to all rpers, and must be taken into consideration when roleplaying your character;
- Line of Sight
Your character cannot see through walls, nor behind him/herself. In addition, your character cannot see "name tags" that float above the head of other characters' heads. It may be useful to switch off "show approaching player names"; however, not necessary.
- Power Emoting
Power Emoting is not allowing the third party a chance to roleplay; in others, you already decide their fate (e.g. *kicks in head*, *knocks out*). It is preferred that you leave the other character(s) with options (e.g. *tries to kick in head*, *tries to knock out*). However, the only time when power emoting is "slightly" acceptable is when a prisoner is taken, as this character shall be so weakened that there is little they can do to fight back.
- Super Emoting
Super Emoting is when a player creates their character much like Superman, without weakness or fault (e.g. *dodges slow punch*, *feels no pain from hit*). These sort of emotes are poor roleplay, as the character cannot dodge EVERY punch, and are also extremely irritating OOC. Refrain from doing these.
- Party Use
Party is an excellent system to use when you need to tell another party something important OOC (e.g. "Afk! Someone's at the door!"). With the party and guildchat system there is no need for the notorious (brackets) talks, which considerably ruins the atmosphere when used. However, when on party try to keep OOC chatter to a minimum, after all you did log on to "roleplay" and not catch up OOC with old friends (use ICQ for that).
- PVP
Combat and battles are an excellent addition to roleplay. However, they must not be abused! Moonglow is at heart a roleplaying guild, and therefore do not randomly go PKing other guilds or spamming your desire to - else ye will be removed.
- Roleplayed Injuries
This is an optional combat attribute, but can add a lot of fun to your roleplaying experience. If you are a soldier and take part in a major battle that does not go well, consider the possibility of a rather nasty poisoning, or the breaking of a bone. Here are some other ideas (forwarded by Darath Mithar);
- Minor cuts and scratches
- Larger gash, minimal blood loss (perhaps requires stitching)
- Head injury, concussion, memory loss, drowsiness
- Re-opening of an old wound
- Serious injury, large loss of blood, slipping in and out of consciousness, requires prolonged treatment.
- Guildtags
You must take into consideration whether guilds would want their guildtags displayed IC (In Character). For instance, the Moonglow Militia will be proud and shall wear their guildtags or "badges" to show all the public. However, rogue guilds or people who wish for others not to know their guild the would not do such a thing; therefore, treat them as roaming adventurers or civilians.
- Converting Slang into Roleplay
*smiles*, *grins*, *smirks*
*frowns*, *looks sad*
lol, rofl *laughs*, *chuckles*, *giggles*
u You, Ye, Yer
thx Thanks, Thankye
kk Okay, Alright, Fine
Blue Adventurer, Civilian
Guildtag Badge, Insignia
Lag, Lost Conn Mud, Fell Asleep
Roleplaying is a particular form of gaming that adds spice and intrigue to the simple pixels and mechanics of our world based in Ultima Online. As a player, you interact and perform the traits and personality of your chosen character; be it a tough and disciplined guardsman, or a thingyy and resourceful rogue.
It is important to remember that when you are roleplaying your character that nothing affect "you" (the player), other than enjoyment. Far too many times players rush out into the roleplaying world, and take things that happen to their characters "personally". You're not roleplaying if you're taking it personally.
Roleplay is indeed a mature form of gaming, and whoever you meet in this realm of adventure you will always respect them OOC (Out Of Character); we are, after all, "just friends" gaming together.
-Moonglow Traits
Here are listed some traits that Glowians have developed over the years. Since the time of Grey Pawn, Richard, Nazralte, Galathan and other leader inspirations.
- Glowians perfer magic over all skills, but have the finest warriors as well.
- Glowians honor and respect their High Council.
- Glowians accept all races.
- Glowians are extremely proud, sometime's too proud.
OOC Principles
Here are some principles that apply to all rpers, and must be taken into consideration when roleplaying your character;
- Line of Sight
Your character cannot see through walls, nor behind him/herself. In addition, your character cannot see "name tags" that float above the head of other characters' heads. It may be useful to switch off "show approaching player names"; however, not necessary.
- Power Emoting
Power Emoting is not allowing the third party a chance to roleplay; in others, you already decide their fate (e.g. *kicks in head*, *knocks out*). It is preferred that you leave the other character(s) with options (e.g. *tries to kick in head*, *tries to knock out*). However, the only time when power emoting is "slightly" acceptable is when a prisoner is taken, as this character shall be so weakened that there is little they can do to fight back.
- Super Emoting
Super Emoting is when a player creates their character much like Superman, without weakness or fault (e.g. *dodges slow punch*, *feels no pain from hit*). These sort of emotes are poor roleplay, as the character cannot dodge EVERY punch, and are also extremely irritating OOC. Refrain from doing these.
- Party Use
Party is an excellent system to use when you need to tell another party something important OOC (e.g. "Afk! Someone's at the door!"). With the party and guildchat system there is no need for the notorious (brackets) talks, which considerably ruins the atmosphere when used. However, when on party try to keep OOC chatter to a minimum, after all you did log on to "roleplay" and not catch up OOC with old friends (use ICQ for that).
- PVP
Combat and battles are an excellent addition to roleplay. However, they must not be abused! Moonglow is at heart a roleplaying guild, and therefore do not randomly go PKing other guilds or spamming your desire to - else ye will be removed.
- Roleplayed Injuries
This is an optional combat attribute, but can add a lot of fun to your roleplaying experience. If you are a soldier and take part in a major battle that does not go well, consider the possibility of a rather nasty poisoning, or the breaking of a bone. Here are some other ideas (forwarded by Darath Mithar);
- Minor cuts and scratches
- Larger gash, minimal blood loss (perhaps requires stitching)
- Head injury, concussion, memory loss, drowsiness
- Re-opening of an old wound
- Serious injury, large loss of blood, slipping in and out of consciousness, requires prolonged treatment.
- Guildtags
You must take into consideration whether guilds would want their guildtags displayed IC (In Character). For instance, the Moonglow Militia will be proud and shall wear their guildtags or "badges" to show all the public. However, rogue guilds or people who wish for others not to know their guild the would not do such a thing; therefore, treat them as roaming adventurers or civilians.
- Converting Slang into Roleplay
*smiles*, *grins*, *smirks*
*frowns*, *looks sad*
lol, rofl *laughs*, *chuckles*, *giggles*
u You, Ye, Yer
thx Thanks, Thankye
kk Okay, Alright, Fine
Blue Adventurer, Civilian
Guildtag Badge, Insignia
Lag, Lost Conn Mud, Fell Asleep